In my last fencework article, I went over boxing, rate and form and quality of your turns. In this article, I’ll continue with the run content boxes of position and control, degree of difficulty and eye appeal.

Position and Control

I think most judges would agree that this is the most important element of the fence work. We can all forgive a little loss of eye appeal, or some other minor toe stub, if you maintain excellent position and control. That means there is never any significant separation between the horse and the cow. In other words, you could rope the cow easily at any time during the run. In this high-speed event, control is crucial, so no one gets hurt. What it really means is every second, you’re dictating to the cow, where it’s going to go and where you’re going to turn it. And, you have total control of your horse, and are able to maintain position on the cow to execute this. Anytime there is “separation” from the cow (ie distance), it should be reflected negatively in this box. If it is a full-fledged “loss of working advantage”, the penalty (an “A” 1 point loss of working advantage) will go in the box above the part of the run where it occurred. Or, if it is a general lack of control, you might have a minus in the position and control box. 

Degree of Difficulty

Degree of difficulty can refer to the cow’s extreme speed, or recalcitrance. If your cow isn’t a challenging one, it’s impossible to have a stratospheric run. The general rule for a new cow is “can the rider mark at least a 70 on the beast?” But, no matter how difficult your cow is, you won’t receive any credit if you don’t get the job done. And likewise, the more difficult, and the better you do, the more credit you will receive in that box.

Eye Appeal

The “eye appeal” box is used for negative marks to take a rude horse’s score down and show why. On a really good run, it can be the box used to get it up to a great score.  Everything else being equal, the horse who goes wherever he’s pointed, with no resistance (mouth shut, head where it belongs), and handles a cow with a high degree of difficulty, will always be the winner. He will look the best, while appearing to do the least, and make it look effortless to control the most challenging bovines. He’ll give you goosebumps, and make you wish you could steal a ride on him!

Any of these boxes can be ++ or = (double plussed or double minused). If I find myself saying “OMG, how could that horse go any faster and exhibit any more control”, I might be thinking ++ on position and control or degree of difficulty. Likewise, if a horse spits the bit several times, I’m probably going to be a = the eye appeal box.

Circling

Every horse circles one way better than the other. If you have the choice, go his better way first. For maximum credit, always try to circle in the middle of the arena (ie not down by the out gate or side walls). Be sure you have enough cow left to create some degree of difficulty. And, always change sides when the cow is aimed towards the center of the pen. It’s considered a loss of working advantage if you lose it to the wall while circling. Fast circles in the middle of the arena, drawing down to a tighter circle should be credited more. This is a very important part of the run, because it’s the last thing the judge sees, so finish strong!!

Below is an example of a fantastic run by one of my all-time heroes Doug Williamson. I had the honor of being one of the judges at this event. We all marked him 77 (with full plusses in every box), but I don’t think an even higher score would have been out of line! Please enjoy watching a master craft a masterful run. 

Click Here for Doug’s video.

 

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